Ever wonder why some players break tackles and rack up yards while others struggle? It's all about patience and the strategic use of the SPRINT button. Orbit639 shares a crucial tip that could transform your rushing game. Forget about sprinting as soon as you get the ball; timing is everything. Master the art of waiting for the right moment to burst through holes, and watch your rushing averages soar! Don’t leave those precious yards on the field—read on to elevate your game!
We are amazed that some of us seems to break so many tackles. This simple tip by "orbit639" helps improve rushing YPC with patience and discipline. Practice this tip to make sure you are not leaving yards on the field.
MaddenUniversity originally published this set of tips to help players of Madden NFL 08. We've updated this article as the game advanced. Look for when each portion of an article was changed to make sure we have the most up to date information.
The difference between getting yards and getting dropped is as simple as a single button press. Forget the SPRINT button until you have a hole to burst through.In the beginning of Madden, the SPRINT button was an OOMPH button. Holding the button down did little more than give players an instant burst of speed than diminished almost as soon as it started. To maintain a speed boost, the OOMPH button was continuously pressed and released in rapid succession. On screen, players actually demonstrated effort with each activation.
Since then the SPRINT/TURBO button has gained function as a steady increase of speed as long as the button is held. Due to the new function, many a Madden player has developed a bad habit of pressing the SPRINT as soon as their back is handed the ball. While the additional speed may be useful in some cases, the drawbacks to using the SPRINT are numerous. Madden players should use the SPRINT judiciously to avoid the pitfalls.
When the SPRINT button is activated to give the ball carrier a burst of speed, defenders in the area react accordingly with a speed burst of their own. Defenders in open space will also sprint to the ball carrier with the intention of making a tackle. Defenders who are engaged will PUSH any blocker they are engaged with to break contact in an effort to free themselves from the block and move to the ball carrier.
Furthermore, the ball carrier himself will lose some of the benefits of his agility (AGI) rating with the SPRINT button engaged. Juke moves have less lateral distance, spins take longer, and cuts require more tie to initiate and complete.
Highly skilled Madden players with a focus on the run game will not use the SPRINT button until a burst is most beneficial. The practice of using the SPRINT diligently helps offensive linemen hold their blocks longer, allows pulling guards time to engage, and gives the ball carrier the burst to get through the hole just as he get to it.
Players that properly read blocks and get to the hole will find better use of the SPRINT button will instantly add between 1-3 yards to their rushing average. The difference is instantly noticeable. Blocked defenders enter the backfield less often. Backs will burst past the line of scrimmage and into open space more often.
If a play necessitates a speed burst in the backfield, pump the button and release it instead of holding it whenever the back is going to make a cut, juke, or spin move and watch your rushing averages grow.