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<title>MaddenUniversity.com</title>
<pubDate>Fri, 26 Mar 2010 12:09:46 -0700</pubDate>
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<title>Madden 11 News - Catch Tuning</title>
<link>http://maddenuniversity.com/index.php?name=News&amp;file=article&amp;sid=187</link>
<description>It starts...  Every year beginning sometime before the NFL draft, some tidbit of information is passed on from EA Tiburon about the next iteration of the Madden NFL series.  This year the developers opted to begin with something we've all requested for years...  IMPROVED CATCHING.

Ian Cummings recent blog post, Catch Tuning, gives us insight into the lengths developers take to improve new additions.  This year, a Catch Debugging Tool, is touted as the path to better catching.</description>
<pubDate>Fri, 26 Mar 2010 12:09:46 -0700</pubDate>
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<title>Are You a Maddict?</title>
<link>http://maddenuniversity.com/index.php?name=News&amp;file=article&amp;sid=186</link>
<description>Are you a Madden Addict (Maddict for short)?
If you are hooked o&amp;shy;n the Madden NFL series produced by EA Sports Tiburon Studios, you just might be a Maddict.  You’re not alone. There’s millions of us.  There seems to be no physical, financial, age, or emotional barrier that can stop the spread. Maddicts consist of regular people across the globe from all walks of life.  US, England, Canada, and Mexico.  From computer nerds to gang members, soldiers and doctors, ditch-diggers and stock brokers,  fathers and sons, club-bouncers and tuba players.    Almost anyone in the world could be a Maddict.  Each bound by the love of football and video games. But unlike other addictions this o&amp;shy;ne is fun, legal, and doesn’t require any rehab (although the off-season withdrawal is brutal).</description>
<pubDate>Thu, 31 Dec 2009 12:03:33 -0700</pubDate>
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<title>Group Defensive Assignments</title>
<link>http://maddenuniversity.com/index.php?name=News&amp;file=article&amp;sid=185</link>
<description>In &quot;Defending Hurry-Up&quot; we covered setting audibles to lock down any No Huddle offense, but sometimes there's no need to audible.  No, that's not to say you should stagnate defensively.  Since Madden '05 on PS2, tools for changing an entire group's assignment (Linebackers, Secondary, or Defensive Line) make changes as simple as calling any other audible.  The best part is that you don't have to change the entire play.  Learning to use the Group Defensive adjustment features in Madden pays tremendous dividends when faced with offenses that are tough to stop, particularly those running hurry--up.  Not only are group adjustments easy to do, they are effective and greatly minimize the time required to make widespread assignment changes to a defense.</description>
<pubDate>Sat, 26 Dec 2009 15:22:45 -0700</pubDate>
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<title>Man Coverage Beater</title>
<link>http://maddenuniversity.com/index.php?name=News&amp;file=article&amp;sid=184</link>
<description>Eventually, everyone faces man coverage.  Some love burning it, others have trouble.  Shotgun Trips plays like the &quot;Z OPTION&quot; work phenomenally to get a reliable pre-snap read of the coverage while leaving man coverages exposed. Against pressure defenses you can get the ball out the the Quarterback hands quickly with receivers uncovering almost immediately off the line of scrimmage.
</description>
<pubDate>Mon, 26 Oct 2009 11:00:27 -0700</pubDate>
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<title>Late Game Passing Defense</title>
<link>http://maddenuniversity.com/index.php?name=News&amp;file=article&amp;sid=183</link>
<description>In Madden, is there anything more frustrating than being ahead at beginning of the 4th quarter then suddenly being down after several passes for a score?  When you're up late, it's important to realize that your opponent is playing against you AND the clock.  Use this quick adjustment to make passes that much more difficult and force your opponent into some poor choices.</description>
<pubDate>Mon, 26 Oct 2009 10:51:36 -0700</pubDate>
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<title>Perfecting Deep Passes</title>
<link>http://maddenuniversity.com/index.php?name=News&amp;file=article&amp;sid=182</link>
<description>The deep ball is an effective weapon when the right throw is made.  As expected, deep passes work best when thrown to a receiver with speed to outrun defenders when the quarterback has a strong arm.  It's best to use this technique when the QB has 90+ THP and your WR has 92+ SPD, but any player caught in a speed mismatch will suffice.  

This technique works great against teams that use pressure from the outside and have slow cornerbacks.  </description>
<pubDate>Mon, 26 Oct 2009 10:38:21 -0700</pubDate>
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<title>Beating Man to Man</title>
<link>http://maddenuniversity.com/index.php?name=News&amp;file=article&amp;sid=181</link>
<description>A great way to beat man covereage is to combine motion and routes from the Gun Flip Trips formation from the Arizona playbook. Practically any play from this formation will beat man coverage if setup properly.
</description>
<pubDate>Fri, 16 Oct 2009 17:26:19 -0700</pubDate>
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<title>Nasty Nano Pressure</title>
<link>http://maddenuniversity.com/index.php?name=News&amp;file=article&amp;sid=180</link>
<description>Got pressure? Without it even the best defensive plan crumbles. Here's one of the nastiest nano blitzes around.
</description>
<pubDate>Fri, 16 Oct 2009 17:24:27 -0700</pubDate>
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<title>Containing the Deep Ball</title>
<link>http://maddenuniversity.com/index.php?name=News&amp;file=article&amp;sid=179</link>
<description>The deep ball can be contained with great planning whether playing man or zone coverage.  </description>
<pubDate>Fri, 16 Oct 2009 15:15:01 -0700</pubDate>
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<title>Improve Your Rushing Average</title>
<link>http://maddenuniversity.com/index.php?name=News&amp;file=article&amp;sid=169</link>
<description>I've seen a lot of tips and hints on the web, but never seem to see this one. Perhaps elite players want to keep this for themselves.  This has been a golden tip since Madden 03 and it still works better than any cheese play or gimmick.  If you've ever played against someone that seemed to always avoid being taken down by the first tackler, they are probably using this tip.  </description>
<pubDate>Wed, 30 Sep 2009 15:01:02 -0700</pubDate>
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<title>Beat Deep Zone Coverage</title>
<link>http://maddenuniversity.com/index.php?name=News&amp;file=article&amp;sid=168</link>
<description>It seems the easiest way to beat zone coverage is to use a maneuver the Madden community calls &quot;The Jetpack&quot;. However, Jetpacking is an advanced technique that many people don't have the stick skill to pull off consistently.  Thankfully there is another way to easily beat zone coverage...
</description>
<pubDate>Wed, 30 Sep 2009 14:44:41 -0700</pubDate>
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<title>Running from Big Sets</title>
<link>http://maddenuniversity.com/index.php?name=News&amp;file=article&amp;sid=167</link>
<description>Don't be afraid to run out of &quot;big&quot; sets such as that use two TE's.  Most elite madden players have no problem showing the defense they're running the ball by using big sets that scream RUN.</description>
<pubDate>Wed, 30 Sep 2009 14:32:59 -0700</pubDate>
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<title>Utilizing Shotgun</title>
<link>http://maddenuniversity.com/index.php?name=News&amp;file=article&amp;sid=165</link>
<description>A powerful run game isn't the only way to soften up a defense.  Use Shotgun for success against any defensive strategy.  </description>
<pubDate>Wed, 23 Sep 2009 02:40:11 -0700</pubDate>
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<title>Using a Call Sheet</title>
<link>http://maddenuniversity.com/index.php?name=News&amp;file=article&amp;sid=164</link>
<description>Ever look for better ways to manage your game?</description>
<pubDate>Wed, 23 Sep 2009 02:17:30 -0700</pubDate>
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<title>Get Past Shut Down Corners</title>
<link>http://maddenuniversity.com/index.php?name=News&amp;file=article&amp;sid=163</link>
<description>Is your #1 receiver locked down by a shutdown corner? Here's a quick easy way to get him open.  </description>
<pubDate>Wed, 23 Sep 2009 01:57:40 -0700</pubDate>
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<title>Get Past Injuries</title>
<link>http://maddenuniversity.com/index.php?name=News&amp;file=article&amp;sid=161</link>
<description>Not using your favorite team because of a key injury?</description>
<pubDate>Sun, 13 Sep 2009 10:48:55 -0700</pubDate>
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<title>Improve Your Practices</title>
<link>http://maddenuniversity.com/index.php?name=News&amp;file=article&amp;sid=160</link>
<description>Practice mode and actual game play are slightly, but very fundamentally, different. In practice mode results will be slightly different from real situations.  Ever notice that a play you mastered in practice mode didn't work well in a real game?</description>
<pubDate>Sun, 13 Sep 2009 09:16:56 -0700</pubDate>
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<title>Shutting Down Screen Passes</title>
<link>http://maddenuniversity.com/index.php?name=News&amp;file=article&amp;sid=159</link>
<description>Screen passes can be difficult to contain, but can be stopped with smart defensive game planning. </description>
<pubDate>Sun, 13 Sep 2009 09:07:18 -0700</pubDate>
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<title>$500 Season Opener - Madden 10</title>
<link>http://maddenuniversity.com/index.php?name=News&amp;file=article&amp;sid=158</link>
<description>

This tournament has already occurred.

Carolina Custom Wheels
3331 Capital Blvd
Raleigh, NC 27604</description>
<pubDate>Mon, 07 Sep 2009 01:36:04 -0700</pubDate>
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<title>Pre-Season Tournament Recap</title>
<link>http://maddenuniversity.com/index.php?name=News&amp;file=article&amp;sid=157</link>
<description>The Capital City Ballers and MaddenUniversity.com teamed up for yet another tournament in Raleigh on August 23, 2009 on the PS3 and the 360.  A $200 winner was crowned for each system.  

Pictured from left to right back row:  NERD, Katrena Belser, Va's Finest (PS3 Winner), Truth B Told, Alex R. Oden (360 Winner). Front: Darius  </description>
<pubDate>Tue, 25 Aug 2009 20:57:16 -0700</pubDate>
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